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Got Landline? VOIP, Magic Jack and the fall of the phone

August 14th, 2010

One of the most significant trends in technology is the shift in phone pricing and usage patterns.    Ironically we now spend far more on phone related services than in the past even as we spend far less per call for conventional usage.    Thanks to Skype, Magic Jack, Vonage, and dozens of other ISP based phone services you can now generally make long distance calls at a tiny fraction of the former cost.     There are important exceptions to the plummeting price rules, such as using your own US cell phone in Europe which can have catastrophic cost implications.

However for local and US long distance you should review your current setup and consider alternatives.     Some of the points to consider are:

Do you need a landline?     If no, consider just using your cell phone.
Do you make a lot of calls?   If yes, you may want unlimited use plans.
Can you port (move) your landline number to your cell phone?    If yes, it makes moving to a “cell phone only” more plausible as you won’t lose your old phone number.
How expensive are your cell calls?      If “expensive”, review your contract – you should not be paying all that much anymore for great service and many calls.     Texting has become the new way to gauge customers so review those plans as well, and DO NOT let your children make phone decisions without your understanding – they rarely do a cost benefit analysis, making teen texting and ringtone purchases some of the most cost inefficient phone usage in all of history.

Magic Jack is not for everybody but they keep lowering the bar on “nearly free” calling and are now preparing to offer expanded free calling services, number porting, and more:  AP Reports

In my opinion a good general rule is that you generally can do much better than having a “separate landline”.      For me this takes the form of “bundling” my landline phone with high speed internet and cable TV.     But markets differ and deals change almost daily in terms of who is offering what.     If your landline is separate from your internet, you may benefit greatly by “porting” your local number and using VOIP  (Voice over IP) services such as Magic Jack, Vonage, or other internet based phone services from your local ISP.

Cell Phones, Phones, digital TV, mobile , , , , , , ,

Digital Entertainment Trends

July 16th, 2009

Despite the recession, the explosion of innovation and growth in the digital entertainment sector we have seen over the past decades is very likely to continue.

A key trend currently and for the approximately 5 year time frame will be the increasing significance of how the various players approach and succeed in their approaches to *content monetization*. Google’s spectacular success in this arena has made them the player to watch in terms of innovation and change, but also makes them the most vulnerable to sweeping changes in online advertising (unlikely) and to better adoption of Google’s innovative approaches in this area (likely).

Google’s key innovation was not great search, rather it was the ability to offer highly targeted advertising that was not offensive to users. This killer combination remains a holy grail for all players in the industry and is likely to remain the holy grail for the 3-7 year time frame of this analysis.

Although Microsoft has failed dramatically in their efforts to monetize (or even provide) online search, the XBOX 360 may be the best example of using a superior device and powerful global brand to monetize entertainment content in the form of video games.   Unfortunately Microsoft’s past losses on the XBOX 360 make it hard to analyze how effective their very long term strategy will be with the XBOX – a strategy that anticipated huge losses for some time as they sought to capture an elusive, primarily teen male market.

In terms of technology and power the Nintendo WII is inferior to the XBOX 360, but the WII appears likely to monetize better over the long haul. Compelling gameplay and clever, demographically targeted marketing seems likely to trump compelling technological achievements – a lesson Microsoft seems destined to relearn with each new deployment.

Other trends are probably not as sweeping in significance as those related to optimizing content monetization because in this market potential profits often drive the directions of change and innovation. I’m describing them below next to the relevant players:

Device Manufacturers: Key trends will relate to customer aquisition and retention and mobile advertising. Branding and customer loyalty are now trumped by cost and convenience and this will continue with the conspicuous exception of the iPhone which is likely to garner good to great customer loyalty. The Google Phone or mobile software may revolutionize this market because it appears likely Google will use targeted advertising in innovative ways to keep phone costs down. Prediction: Google will offer software that is broadly compatible with many new iPhone style devices, and will offer cost cutting using advertising. The effort will succeed though it will add relatively little to Google’s bottom line for some time. It will seriously threaten the ability of struggling carriers like Sprint to stay viable in this market, but they will copy the innovative revenue approaches of Google and may even wind up providing Google software on their own phones. Historically Google likes to see key players thrive using Google innovations rather than displace them (e.g. adsense advertising for other websites).  Treo and Palm in trouble – Centro is too little, too late.   CEO Advice: Partner, customer centricism, mobile advertising innovations.

Distribution Networks: As distribution of digital entertainment and content converges, and online distribution mechanisms gain market share and technological traction, legacy companies must evolve or risk being seriously crippled by online players like Google YouTube and Yahoo Video. Again however it appears that the online players are more interested in partnerships than in global distribution domination, so we are likely to see an era of big brand partners across the board with all media types.

Content Producers: This is the most threatened group thanks to the rise of social networking, user generated content, and superb free online software. Content producers should seek whenever possible to leverage user generated and legacy content to keep production costs to a minimum. They should anticipate the fatigue people may experience with low quality online video clips and seek to jump into that space with quality legacy or cheap original content.

Good advice to digital entertainment CEOs?   Partner, and partner some more.  Scale to modest production values at low cost for most productions, while preserving the lucrative “huge budget” film market which will remain capital intensive for some time. Use innovative high technologies to reduce labor and time costs while still creating “big budget” style content.Web based content aggregators: Google and Facebook are the players to watch as they are currently driving the innovation and Google is driving monetization in the key online content spaces of search, social networking, and video.    Look for search revenues to continue massively upward as advertisers increasingly become aware that offline advertising is generally less effective, often with negative ROIs.    Online advertising often has negative ROI as well but the measurability and superiority of online targeted pay per click and pay per action models will continue to shape the market and drive advertising online.  Short term gains for Google, long term gains for all content aggregators.   However, Facebook’s trumpeted 10 billion+ valuations are misguided and premature.   Look for video and social networking to monetize poorly – even worse than generally expected.   Fixing this will be difficult and may not be possible.   Search advertising will continue to be the key monetizer in the online space.    CEO advice:  No vacations.   Copy Google.  Leverage existing customer bases (MS and Yahoo and Google) to populate new efforts in social networking.   Do not buy Facebook.  Myspace will continue to thrive but gradually lose ground to Facebook as user sophistication increases.   This will lead to more “openness” at Myspace and an approximate consolidation of current market share while Facebook and many other social networks will grow faster, and potentially explosively.  Look for the “killer social networking application” in this market, and buy it early.

Multi-business tech/media conglomerates: Momentum matters, and Sony and Microsoft are such enormous revenue and profit powerhouses that they keep moving the market as needed to give them control that is in many ways simply in proportion to their size.   However, especially in the 5 year outlook Microsoft faces a huge threat from online office suites and services that are free, good, and gaining rapid use.   Look for the enterprise markets to dry up – slowy – in favor of cheap open source and online solutions.   Look for Microsoft to continue failing in the online space.  They simply do not seem to understand or simply don’t want to negotiate the new open landscape where leaders, followers, market movers and market shakers all mingle comfortably in the interest of optimizing the big game.   Google understands this principle brilliantly as does Yahoo, though neither appear to have a keen interest in diversifying to the extent that would be needed to assume Microsoft or Sony’s role in the entertainment industry.

Sony will fare better due to their current and continuing key market positions in movies and gaming.  Unlike Microsoft they are not threatened as much by online changes and the direct, hostile competition to MSN that is coming from Google.

Summary:

The pace of innovation and technological change in the entertainment industry will not subside, and may even continue to increase.   The key force of content monetization  will drive the entire industry and online search will be the most explosive ongoing revenue source.   Reducing the cost of content production will be a key challenge.  Producers and distributors should leverage social networks with their user generated content and cheap archival legacy content as much as possible

CES09, Google, Television, Web 2.0, conferences, digital TV, gaming, microsoft, technology , , , , , ,

3G iPods, and “You are not authorized”

January 14th, 2009

3G iPods, and “You are not authorized”

By John Ghysels, Special to Technology-Report

NanoI was having difficulty in downloading and playing some music, and most TV videos, on my Ipod nano. I rarely buy music from the itunes store, but I have a large, perfectly legal, personal music collection. I also really enjoy checking out the free video offerings in the itunes store for TV shows such as the new mini-episodes for the much delayed season of Battlestar Galactica. 

However, when I sync up my iPod Nano 3G,  I receive this message: “The (song or video) was not synched because you are not authorized to play them on this computer.”

You know what’s really bothering me about this? These were all songs were bought by me or free videos I downloaded right from the store.  Now, moments later, I was being told I wasn’t authorized to play them.

Suggestions from various places on the web encouraged me to open iTunes, click Store->De-authorize Computer, and then click Store->Authorize computer. I did this, and it worked, at least for me.  iTunes now tells me I’ve authorized a total of 2 of 5 possible computers — I’m not sure which computers those are, since I have about 5, but oh well. 

I’ve read that, failing the procedure above, you can go into iTunes and double-click one of the forbidden songs or videos. In this case, iTunes warns you that the song isn’t authorized to play on this computer … but then it offers to sign you in and authorize you.  

You accept that offer by entering your iTunes password. Then, like magic, you then become an authorized user (whatever that means) … and your forbidden songs and videos are now synched to the Nano.

John Ghysels, 1/14/2009

3G Ipod, Audio, Ipod, apple, digital TV , , ,

Got Analog? Coupons are available to buy converter boxes

November 21st, 2008

If you’ve got one or more analog sets and you don’t want to shift to a cable plan to access TV after February 2009, you’ll need want to apply for digital converter box discount coupons available free from Uncle Sam at this website: https://www.dtv2009.gov/

The coupons are free, you can order two at a time, and the process is simple and only takes a few minutes. Each coupon is for $40 off the price of a converter box making them very cheap.

Editor’s Note: ALWAYS order two coupons.  I’m suprised at how many people don’t realize that all the old TV’s in their house will be worthless after February ‘09 without a box. Nearly everyone has at least two, or can easily give away their extra card.  -John Ghysels 

DTV, Television, Uncategorized, digital TV , ,

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